Registry / Black Ops II / Better HUD
$ axiom add dev.carson.betterhud --game treyarch.bo2
A denser HUD for Black Ops II, with contact markers, a configurable scale and an anchor you can move. Built on HUD Kit, so it inherits the same panel and meter widgets.
Entities are read once per frame through the bulk API rather than one call at a time, which keeps the whole mod under a fifth of a millisecond on a 2013 engine. Everything is configurable from the overlay without restarting the game.
What it asks for
This mod is sandboxed. It can only reach what is on this list, because nothing else is in its import table.
entity.transform@1Read positions of live entities
ui.overlay@1Draw a panel in the overlay
input.observe@1Read the toggle hotkey
net, fs, memory.writeNot requested, not reachable
Changelog
0.3.115 October 2026
Switched entity reads to the bulk form, cutting frame cost from 0.6 ms to 0.2 ms. Fixed the anchor resetting after a profile switch.
0.3.02 October 2026
Contact markers, max-contacts setting, and a compact layout option. Requires HUD Kit 2.0 or newer.
0.2.019 September 2026
Config schema added, so the overlay generates the settings panel. No UI code left in the mod.